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CHANNEL
LIFE
Real
life at Retail
By Keith Newman,
Editor of Channel-Media.com
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Sponsored
by:
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- In times of economic uncertainty, consumers spend their hard earned wages
on less expensive items. Budget items are big. To get a read on where we are,
I asked some leading merchants about sales of high-end audio and video products
from around the country. In the Bay Area, there were few smiles. Store checks
at Magnolia hi-fi, Fry's and Best Buy were, anecdotally speaking, less than exciting.
However, Fry's traffic was tremendous compared with the other guys. Sales at some
were higher than expected in music and game CD's, DVD's, magazines - where people
were pleased.
- Sales at U.S. online retailers rose in the second quarter of 2002, but fell
slightly as a proportion of overall retail sales, the Government said on Thursday.
In its quarterly report on e-commerce, the Commerce Department said online retail
sales grew by 3.7 percent in the second quarter to $10.24 billion. That reversed
a revised 11.6 percent decline in first quarter sales to $9.88 billion. Unlike
most economic data released by the Commerce Department, however, the report does
not attempt to adjust for holiday or seasonal variations. The government began
separately tracking e-commerce sales in the fourth quarter of 1999. The report
showed online retailing still makes up only a tiny fraction of overall retail
sales. The e-commerce share of total retail purchases dipped in the second quarter
for the first time since the second quarter of 2001, falling to 1.2 percent from
1.3 percent of sales seen in the first three months of the year. Online sales
also grew at a slower pace than overall retail activity, the report said. While
online sales rose 3.7 percent in the quarter, total sales rose a much stronger
11.0 percent. There was a bright spot in Thursday's report, though. Compared to
the second quarter of 2001, online purchases climbed 24.2 percent. That's the
largest year-over-year gain since the second quarter of 2001's 29.9 percent jump.
Looking at the figures on a year-over-year basis smoothens out some of the seasonal
volatility seen in quarter-to-quarter comparisons. The tally is based on a survey
of 11,000 retailers. It does not cover some common online services, such as airline
and concert ticket purchases, online brokerage activities or pornography.
- Hit products - notable for their contribution to store traffic more than what
they represent on a margin contribution basis - are somewhat vague: WiFi seems
to be exciting. Government intervention of integration of digital technology into
TV tuners is not receiving the rave reviews. It seems that despite the increase
in purchase prices for tuners it seems that many retail executives are just plain
against government intervention in these types of decisions. Most of the folks
I spoke with were in striking unity over their lack of support for the FCC's steps,
partly due to the lack of a strong mandate from consumers or manufacturers. This
leaves one to ask: What the heck were these people thinking? Don't they hire PR
people to "prime the media pump" and generate some ersatz moral authority?
- Nintendo said today that it would begin selling an adapter in October to enable
owners of its GameCube console to play one another over the Internet at high speeds.
Nintendo will begin selling the adapter in Japan on Oct. 3 for 3,800 yen ($32).
The company said it would sell the adapter in the United States later. The adapter
will serve as the link between Nintendo's GameCube and a modem with Internet access.
The company, which is based in Kyoto, is behind Sony and Microsoft in offering
the online playing of games. Sony, which has already begun online services in
Japan, plans a similar offering in the United States next week. Microsoft plans
to introduce online play for its Xbox game console in the United States and Japan
later this year. "It is important for users to have options when playing games"
either with packaged game software or over the Internet, said Ken Toyoda, a Nintendo
spokesman. "As a game machine maker, we will supply the environment to support
game software developers to make online games."
- Zones, stems the slide, posts sales increase: Citing a surge in sales to its
core SMB customer base, popular direct reseller Zones Inc. ended the seven quarter
slide by posting a sales increase of 7.9% over the prior quarter. Zones' net earnings
were $373,000, or $0.03 per share, for the second quarter of fiscal year 2002
compared with net earnings of $92,000, or $.01 per share, for the same quarter
a year ago. For the six-month period ended June 30, 2002, net earnings improved
to $454,000, or $0.03 per share, compared to net earnings in the first six months
of 2001 of $196,000 or $0.01 per share. Total net sales were $107.8 million in
the second quarter of 2002 compared to $145.2 million in the second quarter of
2001. Net sales for the six months ended June 30, 2002, were $207.6 million compared
to $306.3 million for the corresponding period of the prior year. Sales to the
SMB, enterprise accounts, and the education and government market were $90.7 million
in the second quarter of 2002 representing 84.1% of total net sales. This sales
mix is consistent with the Company's direct model focused on selling into the
business to business market. Sales of desktops, notebooks and servers as a percent
of total net sales were 34.5% in the second quarter of 2002. Net sales of hardware
and software in the second quarter of 2002 represented 51.2% and 14.3% of total
net sales, respectively. The Company's focus on growth technology product lines
saw year over year increases as a percent of total revenue. "We continued to lower
operating costs during the second quarter while increasing revenue," commented
Ronald McFadden, Zones' senior vice president and chief financial officer. "This
was accomplished during a quarter marked by continued investment in the hiring
and training of new account executives, as well as opening a satellite sales office
in Chicago to support our Midwest enterprise sales growth initiatives."
- Research Co. IDC says "self-checkout systems have finally reached a crucial
stage in the adoption curve where accelerated growth seems to be on the horizon."
The report goes on to provide a Leadership Grid of self-checkout providers, measuring
their Opportunity Alignment and Ability to Gain Share. IDC's Leadership Grid shows
NCR positioned for leadership and predicts that "NCR will move ahead of the competition."
"Our retail expertise, history of self-service innovation and ability to support
leading retailers worldwide positions NCR to dominate this market," said Vice
President and General Manager of NCR FastLane(TM) Mike Webster.
- Digital camera ownership has doubled in the last year in homes with PCs, and
now slightly more than one in five home PC owners now have digital cameras in
the household. This 20.2% attach rate for 2001 compares to a 9% attach rate in
2000 and only 1.6% in 1998. Results from MetaFacts' 2001 Technology User Profile
(TUP) survey, the largest of its kind in the nation with 28,638 household respondents,
have been aggregated in a TUP Target Edition -- Digital Imaging -- published this
week by MetaFacts. MetaFacts Principal Analyst Dan Ness said, "The growth of digital
camera ownership clearly exceeds the growth rate in home PC ownership in the last
few years, from 670 thousand homes with digital cameras and Home PCs in 1998 to
7.7 million in 2001. Digital imaging at homes is hot, and has reached a broad
range of users, well beyond the early adopters that buy every type of technology."
At the same time, digital photography buffs are moving more slowly into using
specialized photo printing technologies. Multi-purpose ink-jet color printers
remain the home PC user's first choice with over three-fourths (75.4%) of those
with digital cameras and Home PCs using the machines. Those who own a separate
photo printer comprise 5.7% of those with digital cameras and Home PCs. Still,
digital camera owners appear to be searching for better printing solutions as
nearly two-thirds of them (65.1%) have changed brands of printers. "There is a
good deal of churn in the ink-jet printer market, which is partly attributable
to lower printer prices and households replacing or adding new PCs," said Ness.
More information about the report, entitled "TUP Target Edition -- Digital Imaging
Households," can be found by visiting www.technologyuser.com.
- Dateline NYC: Was at the Apple store in SoHo on Friday night about 10:40 PM
(as was Gene Borio) for the Apple OS X version 10.2 / Jaguar release. The lines
fanned out in both directions from the entrance of the store (reminded me more
of Studio 54 back in the late 70's then a computer store...the store was decked
out with Apple's version of bouncers, men in black who monitored and directed
traffic in and out of the store). The store was also jammed with people. You could
see up the flight of glass staircase to the second floor where the Apple theater
began. It looked to be overflowing. Outside the store, one line went West down
Prince Street (the Apple store is at the corner of Prince Street and Greene Street)
to the corner on Greene and made a right on Greene to almost the end of the block
where Houston crosses Greene (about 600-700 feet is my guess). The second line
headed up East from the front of the Apple store and made a left when it hit Mercer
Street at the corner. It then headed north on Mercer all the way to almost Houston
Street again. Gene and I passed by the store again at about 1AM when they were
closing. I asked an Apple Store employee at the door how many people they had,
and he responded about 1200. I noticed peaking into the store they had a dozen
or so boxes of Jaguar on the counter near the cash register. I asked how many
he sold. He said they ordered 800 units for the night and went through practically
all of them. Sales were also brisk at Tekserve, and J&R the next day (one J&R
sales person said he sold 33 copies himself by midday). Did anyone go to any of
the other Apple stores, either on Friday night or Saturday?
- We've all heard the strange saga of THE WIZ, but did you get the news on the
inventory clearance sales at the 26 locations that will cease operations? Earlier
this month, THE WIZ announced the pending closure of 26 stores, stating that it
plans to focus its efforts on the remaining locations that provide a significant
presence in the marketplace. THE WIZ has contracted with a joint venture of The
Bauxbaum Group of Los Angeles and Hilco Merchant Resources of Chicago to manage
the clearance sales.
- Retailers stock prices are all 50% off so why should their merchandise be?
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To
subscribe or see archived issues of ChannelMedia please visit www.channel-media.com.
We welcome your input, submissions and questions.
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NEWS
Q&A with Scott Reedy
By
ChannelMedia Staff
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Q:
Scott, you recently joined Buy.com as their VP, Sales and Merchandising. I thought
it would be a good time to get updated with Buy.com and some of the changes that
are going on there. What can you share with us?
A:
The changes are pretty significant. First and foremost is profitability. Operational
efficiency is key too. The basic model, a direct marketing model, is fundamentally
being employed. We are doing so by concentrating on our marketing costs and testing
new vehicles; by concentrating on a good user experience from navigation, improved
search, easy checkout, great delivery, and great customer service; lastly we are
doing this by keeping everything web and software based where possible. Generally
speaking, every area has or is improving. We have raised our margins 300% in the
last year -- we actually don't sell any products now below cost, our acquisition
cost has dropped and our earn-back period is below 12 months, and our customer
service metrics are tops. In fact, our customer service, which we outsource to
a partner, is so good that we have jumped to the top of almost every list out
there for internet resellers. Lastly, we are expanding carefully into new, profitable,
categories such as Wirless/Cellular products, Consumer Electronics and Entertainment.
These categories not only bring greater profits, but new customers that are non-tech
buyers -- these customers are highly coveted and have a high lifetime value for
us.
Q:
I know you're in the middle of a "price war" - wonder how that strategy came down?
A:
Interesting story. About 6 or so months ago we were about to drop our Spring Magazine
(catalog). In it was a $99 or over order-size shipping offer on products in the
Magazine. I am not sure whether it was planned or not, but Amazon announced their
$99 on all orders just prior to our drop. Obviously we had to match it. The problem
was for us that Amazon ships a vast majority of their products (especially books)
via USPS. We ship via UPS and FedEx. So it costs us more. But we had no choice
but to match. Then about 3 months or so later (about 2 months ago), they dropped
it to $49. So in about 36 hours we made a decision. Not only to drop our shipping
to free (note that is only on products that are "advertised" -- does not apply
to every product, and must be over 20lbs.) PLUS offer 10% off Amazon books (once
again, on advertised products). The basic principle is simple: each time they
go down, we go lower. You will notice that they have not matched us in price.
They can't. They sell something like $200 million a quarter in books. It represents
like 50% of their quarterly gross margin. If they drop the prices to ours they
cut out almost all their gross margin. Our business in books is not huge. So our
drop in gross margin does not significantly impact our bottom line. In fact, we
look at it as acquisition cost. You may have noticed that just the other day they
dropped their free shipping offer to any order over $25 from $49. This is in direct
response we are sure. Their traffic is off. Ours has increased significantly.
We know it is working from a traffic standpoint. We also understand that Jeff
Bezos was rather upset by the whole affair. But it is their fault. They should
know by now that Scott (Blum) is not one to back down from a challenge.
Q:
What are some of the new initiatives that you are leading?
A:
I have a few things I am trying to get going right now. First and foremost is
making sure we are building out a good team here and becoming the best at Vendor
Partnerships, something I have always focused on. We are creating new programs,
brushing up our current ones, getting marketing prices in line, and working on
comprehensive plans. It has gone very well. We have some partners whose business
is up over 100% since I started. Most of our partners sales have been consistent
-- which I consider a victory given the economic conditions. The other major initiative
is the launch of new media vehicles to reach a mass audience. We have launched
the Magazine and recently a Newspaper Insert that is reaching 2.5M per week. I
think I priced this too low because we are basically sold out of space! We have
a new launch coming up in October that is very significant. I would love to tell
you about it but we are keeping it under wraps until then. We are rolling it out
to specific partners as we speak.
Q:
How do you think the overall web is doing in terms of delivering PC and related
products? What are some of its strengths and some of its challenges?
A:
Our model is fundamentally the most efficient. Our challenge is simple: how do
we get customers to buy more products from us. As the order size increases so
do our efficiency metrics. I have always believed that significant purchases,
say over $500, are fundamentally challenging over the web. So you have to figure
out ways to make sure that you capture that sale. I think you will see us do more
in the way of product information and through limited person-to-person touch.
For example, we have launched two programs with CNET Data Services to provide
detailed information and images on products, and we have launched a new test program
with Linksys where they man a help-desk for us. These are working. On the Linksys
program we are seeing 60-70% conversion with a higher average order size.
Q:
How about a forecast for the second half of the year (can make this general to
avoid sec issues).
A:
We are going to have a banner Fourth Quarter. The initial plan was to be profitable
during this quarter. Which, if we backed off the marketing gas pedal, I believe
we would do. But we are very intent on gaining new customers and driving top-line
sales, even in this difficult economic period. So it will be close. But I see
us extremely poised for next year.
Q:
Anything else?
A:
Yes. I think folks (our vendor partners and the like) need to hear the new buy.com
story. It is pretty impressive. I would like to personally extend an offer to
any vendor to hear it. I am convinced that when they do they will want to join
us and be part of the this Phoenix that, for all intents and purposes, is rising
from the ashes. Scott (Blum) believes it will be one the the greatest web success
stories out there. I wholeheartedly agree.
Scott Reedy, VP of Sales
and Merchandising for Technology business at buy.com, has over 16 years in sales,
marketing and merchandising in the computer retail channel. Scott has held management
positions at several computer, Internet and marketing companies including DDB,
Egghead.com (Onsale.com), Multiple Zones, Ingram Micro and Apple Computer.
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NEWS
Q&A with Symantec's
Steve Cullen
By
ChannelMedia Staff
While its strength has been
protecting the data of its customers, Symantec seems to be doing a pretty good
job of insulating itself from the tremendous challenges facing the software market,
the IT industry and the global economy.
Steve Cullen, the Senior
Vice President of Symantec's Consumer Division/Client Product Delivery, has an
array of challenges. Today, as the person who focuses on products that go through
stores (i.e. Norton and Security products), the 6 year veteran of the Company
and overseer of the $350 million division is in a problem solving mode. Some have
to do with increasing demand while others are more operational issues.
Q:
So what keeps Steve Cullen up at night?
A:
Managing shelf space. I go into a lot of stores. The shelves are not nice. Inventory
is scattered all about and presence on the shelf is key. The bigger issue for
us is that we sell a shrink-wrapped product. I have a notion that our customer
is more sophisticated. We need to present a better offer where the customer walks
in and buys one of our titles and a whole basket of related goods. The key is
gleaning the data from retailers. Test and track. I read a report where Coke was
losing share and they went in and studied that it was all about how the product
was being merchandising on the shelf and where it was on the shelf. It turns out
that a private-label brand had a better shelf position and Coke showed that they
could sell and make more by changing their shelf position. I think our industry
still has a lot to learn.
There's three things I have
on my mind: 1) Working with retailers to manage shelf space through better display
and presentation, 2) Working with retailers to better educate their employees
on Symantec products, and 3) Working as partners with retailers to understand
how, why and when customers buy so we can do a better job at awareness generating
marketing, point of purchase in the stores, and post-sales support and customer
satisfaction.
Q:
What's up with Software sales at retail stores?
A:
From my viewpoint, our sales and unit volume are up and have been trending up
since the June quarter last year. Normally we see a trail off but we haven't.
I'm hearing the channel is hurting with software but that has not been our experience.
In fact, in June NPDTechworld released figures confirming that our Norton AntiVirus,
Norton Internet Security and Norton Personal Firewall products are each market
leaders among their respective security software markets. Norton AntiVirus has
been one of the top 10 best-selling software products for the past five years
and is currently the number one software product purchased with an average unit
market share of 70.8 percent. Norton Internet Security has a commanding average
unit market share of 83.0 percent and Norton Personal Firewall leads consumer
firewalls with an average unit market share of 49.2 percent. 'Thankfully, the
media has done a good job on educating consumers about viruses and the need for
Internet security software.…"Kids on the Internet, security…"
We've also gone to great
lengths to work closely with our partners and premier retailers and not only has
this contributed to our success in software sales, but it has been validated by
two recent awards we've won. Dell Computer Corporation's Software and Peripherals
Group named Symantec its vendor of the year in March for our contribution to their
profitability and effective support of their sales efforts in fiscal year 2002.
And Staples just honored us with their Supplier of the Year award.
But a lot of success depends
on blocking and tackling right? Can you do the basic stuff right. Who will screw
up first? Promotions that don't line up. If we can ship on time and get products
that solve right needs is what works!
Q:
Then what are the really big challenges?
A:
Our big challenge is our desire to sell more through our current channels while
developing new channels to get even more customers. Also identifying new sales
channels to sell our stuff. We have good, strong positions (in our current channels).
I think they are great. E-commerce is great. We're seeing year-over-year growth
in 80% range. OEM is ramping up and we have a new model in this area. Shorter
time out but gave it away.
ISP Channel:
Working on a solution that will let ISP manage anti virus and security for the
consumer - work config properly, definition up to date, firewalls are in place.
Make sure basic housekeeping is being done. (Europe - online?)
Holiday:
Looking forward to the season and expect it to continue to fuel our business.
PC Sales are good (10% RANGE YOY) and that really is a key driver to our business.
Problem solving and security are positive and so is Internet connectivity. The
industry trends look good, but not great. However, this is an exciting time as
we are coming out with a refresh of our Internet security and problem-solving
products just in time for the holiday season.
To
subscribe or see archived issues of ChannelMedia please visit www.channel-media.com.
We welcome your input, submissions and questions.
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|

NEWS
Retail Digest
Novell reported a third-quarter
profit and 13 percent sales gain. The networking software company has been expanding
into new products like Web applications and has been expanding its consulting
business after losing market share to Microsoft.
High-speed wireless Internet
access becomes faster, simpler and more convenient as Starbucks and T-Mobile
International, the wireless subsidiary of Deutsche Telekom and HP
officially launch T-Mobile HotSpot service in Starbucks coffeehouses. Now you
can trial T-Mobile HotSpot service for free at approximately 1,200 Starbucks stores
in the United States. An additional 800 Starbucks locations in the US are scheduled
to feature the service by the end of the year. With an eye toward global expansion,
Starbucks and T-Mobile have also initiated a six-month pilot in select London
and Berlin locations. "This service is a natural extension of the Starbucks coffeehouse
experience, which has always been about making connections with the people and
information that are important to us over a cup of coffee," said Howard Schultz,
Starbucks chairman and chief global strategist. "Mobile professionals across the
globe have been waiting for just such an offering: high-speed wireless Internet
access in a familiar and widely available location that keeps them connected while
on the road, or between the home and office. It's the right service offered in
the right environment."
With more than four weeks
remaining in the quarter, Adobe announced that it is reducing its third
quarter revenue target range to $270 to $290 million from its previously stated
target range of $300 to $320 million. In addition, third quarter pro forma earnings
per share are now targeted at $0.18 to $0.23, down from the original target of
$0.24 to $0.27. The Company cited lower than expected revenue in the month of
July as the reason for the anticipated shortfall. "This is a difficult global
business environment and I am disappointed we had to reset our Q3 targets. However,
Adobe continues to be a very profitable company -- we have strong market positions
and continue to invest in our long-term growth opportunities," stated Bruce R.
Chizen, Adobe president and chief executive officer. Adobe plans to report its
third quarter fiscal 2002 results on September 12, 2002 after the market closes.
SimpleTech, a leading
manufacturer of flash-based data storage and custom and standard memory solutions,
today announced the launch of the Bonzai USB Mini-Drive, the smallest portable,
removable flash storage solution currently available for downloading, storing
and transferring data between digital devices. Measuring just 2.5-inches x 1.3-inches
x 0.25-inches (LWD), Bonzai offers storage capacity of 90 floppy disks in a sleek
form factor that can be conveniently carried in your pocket, purse or briefcase.
Bonzai's patent-pending technology is a breakthrough in convenience and capacity.
Storage is increased by simply upgrading the removable SD or MMC flash card inside,
for easy and affordable expansion. Business documents, school projects, digital
pictures, MP3 music, or streaming audio and video clips can be stored on Bonzai,
conveniently carried, and then shared with coworkers, classmates, friends or family.
New York Yankees manager
Joe Torre joined executives from Samsung to announce the creation of an
October retail sales promotion that will help raise awareness about the epidemic
of domestic violence and directly benefit victims of domestic violence through
Joe Torre's newly formed foundation. With the October retail sales promotion,
which coincides with National Domestic Violence Awareness Month and RadioShack
Corporation's Wireless Month, Samsung has created a program that ties the sale
of Samsung wireless phones sold at RadioShack stores across the country
to a donation that will be made to the Joe Torre Family Foundation -- a new charity
dedicated to supporting women and children exposed to domestic violence.
Best Buy said it
will start using Intel-based servers to run its external business integration
platform for communication with vendors. The platform allows Best Buy to integrate
and exchange information between disparate computer systems on site and at customer
and supplier locations. "Best Buy regularly interacts with a growing number of
suppliers running a variety of different internal applications, and the exchange
and integration of information between companies is critical to conduct business
transactions quickly and with accurate data," said Rick Hartmann, information
systems leader for Best Buy. "By working closely with consultants from Intel(R)
Solution Services and by using Intel-based servers as the foundation for our integration
platform, we were able to cost-effectively achieve the scalability we need to
address our growing supply chain without sacrificing performance." Intel worked
with Best Buy to perform rigorous scalability tests on its information exchange
system to ensure that Best Buy's integration platform takes advantage of the latest
Intel processor features. The results showed that the Intel-based solution could
handle approximately 15 times the number of transactions originally predicted,
while providing Best Buy with significant cost savings. "Information exchange
between companies like Best Buy and its suppliers, integration of disparate systems,
cost savings and increased customer expectations are just some of the challenges
faced by the retail industry today," said Rhett Livengood, director of Intel Solution
Services for Intel's Software and Solutions Group. "The scalability and price
performance of Intel-based servers combined with integration software enables
Best Buy to integrate and deliver more accurate and timely data across its entire
supply chain, as well as reduce costs for both Best Buy and its suppliers."
In time for the back-to-school
season, hpshopping.com announced the Academic Purchase Program (APP), which
makes buying HP consumer products more affordable for college students through
special academic discounts. College students attending a qualifying college or
university and obtaining a valid student I.D. can register for the special APP
pricing at http://www.hpshopping.com/education.
HPshopping.com developed the program to give students from a wide selection of
colleges and universities access to the best technology tools for academic success.
ATI Technologies
is demonstrating yet again why it is the world's number one supplier of notebook
computer graphics, announcing today that its MOBILITY(TM) RADEON(TM) 7500 and
MOBILITY(TM) RADEON(TM) graphics processors are the technology of choice in well
over 30 Intel Pentium(R) 4 Processor notebook computer models. These notebooks
began shipping in the spring and summer of 2002, in line with the adoption of
the Intel Pentium(R) 4 Processor in mobile PCs. ATI has captured a commanding
majority of notebook designs in this important industry transition. "The industry
response for both the MOBILITY RADEON 7500 and the MOBILITY RADEON has been exceptional,"
says Reuven Soraya, Director of Marketing, Mobile Business Unit, ATI Technologies
Inc. "Manufacturers and consumers continually rely on ATI to enhance the mobile
computing experience with our rock-solid graphics performance, best-in-class software
stability, industry-leading power management and advanced memory integration."
The MOBILITY RADEON 7500 and MOBILTY RADEON are featured in every notebook category,
spanning corporate and consumer market segments including high-end desktop replacement
notebooks, mainstream high-volume notebooks, thin-and-light as well as value-oriented
models.
Electronic Arts said
net revenues were $312.4 million for the quarter, an increase of 88% compared
to $166.1 million in the prior year. Net income was $21.8 million compared to
a pro forma net loss of $16.0 million in the prior year. EA.com: Net revenues
for EA.com were $19.8 million for the quarter, an increase of 21% compared to
$16.4 million in the prior year. Pro forma(a) net loss was $12.8 million compared
to $24.8 million in the prior year. A pre-tax charge for amortization of intangibles
excluded from pro forma net loss totaled $1.3 million compared to $3.3 million
last year. EA released 12 games on six different platforms during the quarter,
including four on the PlayStation(R)2 computer entertainment system, two on the
Xbox(TM) video game system from Microsoft(R), two on the Nintendo GameCube(TM),
two on the PC, one on the PlayStation(R) and one on the Game Boy(R) Advance. Top
selling titles released in the quarter included Medal of Honor Frontline(TM) on
the PlayStation 2; 2002 FIFA World Cup on the PlayStation 2, PC, Xbox, Nintendo
GameCube and the PlayStation; and F1 2002 on the PlayStation 2, PC and Xbox. Other
top selling titles in the quarter included: The Sims(TM) Vacation Expansion Pack,
The Sims(TM) and Medal of Honor Allied Assault(TM) on PC; and James Bond 007 in...Agent
Under Fire(TM) on Nintendo GameCube, the PlayStation 2 and Xbox. Consolidated
net revenues increased over 82% primarily due to higher sales on the PlayStation
2 and PC; sales on the Xbox and Nintendo GameCube; and increased sales of affiliated
label products. On a geographic basis, revenue increased in all territories compared
to the prior year: up 68% in North America, 112% in Europe, 84% in Japan and 51%
in Asia Pacific.
Highlights from recent
peek at Amazon.com's sales ticker:
1)Sony Clie Models Have
Firm Grasp on Handheld/PDA Market reflecting Sony's aggressive marketing and growing
presence in the handheld/PDA marketplace. Sony had four of the top 10 best-selling
handhelds on the site this week, including the Clie PEG-T615C, Clie PEG-S360,
Clie PEG-NR70V and Clie PEG-T665C. The others in the top 10 were the Palm m515
and m130 color handhelds, the Palm m105 handheld, the Handspring Treo 90, the
Compaq iPAQ H3955 color pocket PC and the Toshiba e310 pocket PC. 2)Fast-growing
sales of iPod digital music players (which accounted for more than 24 percent
of Amazon.com's MP3 player/jukebox sales this past June) have put a shine on Apple's
bottom line, and the company has announced an expansion of the iPod line with
six new models. The new Apple iPods include 5 GB, 10 GB and 20 GB Mac-only models,
plus Apple's first-ever Windows-compatible iPods (in 5 GB, 10 GB and 20 GB models).
Suggested retail prices are $299, $399 and $499 for the 5, 10 and 20 GB models,
respectively (prices apply to both Mac and Windows devices). All six new Apple
iPods are currently available for pre-order at Amazon.com and should be in stock
in two to four weeks. 3) Computers are increasingly becoming "total entertainment
centers." Sales of multimedia speakers at Amazon.com this month are double what
they were last year. Gamers are buying top-of-the-line computer speakers to get
maximum realism and sonic impact from their gaming software. Many are also buying
surround-sound satellite/subwoofer systems to deliver a true home theater experience
while watching DVD or CDV movies on their computers. 4) Does your PDA, MP3 player
or digital camera have a bad memory? Proliferation of these types of electronic
products has created growing demand for additional memory storage devices. Four
out of the 10 top-selling products this week in Amazon.com's Electronics Store
were memory cards. Top sellers include the Viking CF128M 128 MB and CF256M 256
MB Compact Flash memory cards, the SanDisk 128 MB Secure Digital memory card and
the SanDisk 128 MB Memory Stick memory card. To help customers find compatible
memory cards for their electronic devices, Amazon.com and Viking Components offer
the Memory Finder, a search engine on the site that surfaces compatible memory
for various digital cameras, PDAs, MP3 players, photo printers and other products.
100 New Stores Opened
in First Half 2002; Guidance for Strong Second Half
GameStop, the nation's largest
video game and entertainment software specialty retailer, today reported sales
and earnings for the second quarter ended August 3, 2002. GameStop sales increased
32.6% to $274.3 million in the second quarter of 2002, compared with $206.8 million
in the prior year quarter. Sales growth resulted from a 22.9% increase in comparable
store sales, as well as the sales from 100 new stores added during the first half
of the fiscal year. The increase in comparable store sales was due to solid performance
throughout the video game category, and was on top of a 33.1% comparable store
sales increase in the prior year quarter. The continued strength in existing Sony
PlayStation 2, Microsoft Xbox, and Nintendo GameCube systems, each of which realized
a significant price reduction, resulted in higher than anticipated sales volume
in the quarter. Net earnings for the second quarter totaled $6.1 million, or $0.10
per share, as compared to analyst consensus estimates of $0.07 per share. In the
prior year quarter, the company experienced a net loss of $4.8 million, or ($0.13)
per share. For the second quarter, EBITDA nearly tripled to $15.5 million from
$5.2 million in the prior year quarter. R. Richard Fontaine, Chairman & Chief
Executive Officer, commented, "We are pleased with our exceptional second quarter
results; in particular with the strong diversity of sales over so many gaming
platforms. Hardware sales were extraordinarily strong, with increases in both
units and dollars; yet, the strength of our new and used software and accessories
resulted in improved gross margins for the quarter."
Best Buy purchased six former
Service Merchandise locations in Alabama, Florida, Indiana, Massachusetts, New
York and North Carolina. Effective June 17, the selected locations were either
acquired by purchase of the land and building outright or by purchase of the leasehold
interest of Service Merchandise. "These locations offer us immediate presence
in key markets which historically are difficult to expand in," said Pat Matre,
vice president of Real Estate for Best Buy. "It helps achieve our goal of becoming
the leader in the technology and entertainment industry and bringing products
and services to more customers throughout the US"
PC Connection is now offering
the latest generation of handheld communication devices with comprehensive service
plans by VoiceStream Wireless/T-Mobile. The new devices, including the BlackBerry
5810(TM) handheld, allow users to make voice phone calls, send and receive e-mail,
surf the Web, check stock quotes, and more, all from a single compact unit. The
devices represent long awaited "convergence" of cell phone and PDA functionality
into one device. PC Connection is the first nationwide IT solutions provider dealing
directly with VoiceStream to market comprehensive product-and-service packages
for the new breed of handheld communication devices. The offerings are targeted
for business users ready to upgrade from analog or first generation digital communication
or paging systems. "Industry analysts forecast that almost half of all business
wireless data users will purchase centrally-managed service for their devices,"
said Robert Wilkins, Executive Vice President and head of PC Connection's Product
Management group. "We recognize the value and opportunity in these trends and
are meeting customer needs in real time."
Sharper Image reported sales
for the month of July increased 35 percent to $31.2 million from last July's $23.2
million. Total store sales increased 23 percent to $17.9 million from $14.6 million;
comparable store sales increased nine percent. Catalog sales increased 67 percent
to $9.8 million from last July's $5.9 million. Internet sales, excluding auction
sales, increased 56 percent. Internet sales, including auction sales, increased
25 percent to $3.5 million from last July's $2.8 million. For the second quarter
ended July 31, 2002, total Company sales increased 24 percent to $99.6 million
from last year's second quarter $80.2 million. Total store sales increased 20
percent to $58.4 million from $48.5 million; comparable store sales increased
five percent for the second quarter. Catalog sales increased 33 percent to $29.0
million over the last year's second quarter sales of $21.8 million. Internet sales,
excluding auction sales, increased 42 percent. Internet sales, including auction
sales, increased 23 percent to $12.2 million from last year's second quarter sales
of $9.9 million. "We are pleased that the year's positive sales trends have continued
through July," said Richard Thalheimer, founder, chairman and chief executive
officer. "The July comparable store sales increase of nine percent was the strongest
gain for the second quarter. All our sales channels -- stores, Internet, catalog,
television and wholesale -- enjoyed strong sales gains for July and the second
quarter. The sales increase reflects the popularity of our Sharper Image Design
proprietary and private label products and our multimedia advertising programs,"
Mr. Thalheimer explained. "Our aggressive store growth plans are on track. This
year we've opened nine new Sharper Image stores, bringing our total store count
to 118. Our goal is to open 10 to 15 percent new stores in 2002 from a base of
109 stores at the beginning of the fiscal year.
Programmer's Paradise
said sales for the quarter ended June 30, 2002 was $16.9 million compared with
$24.1 million for the quarter ended June 30, 2001. The quarter over quarter revenue
decline reflects the continued difficult business environment and the decision
to cease selling Microsoft Select and Enterprise license agreements. Net income
for the quarter was $.4 million or $.09/share compared with a loss of $.6 million
or ($.11)/share in the second quarter of 2001. Bill Willett stated, "We continue
to be cautious regarding the economy, however our company continues to maintain
a strong balance sheet with a book value of $3.05 per share."
How do you educate more
than 8,000 sales representatives about the digital imaging market and an ever-growing
product line? Since cloning or, more appropriate for this market, making multiple
copies of sales instructors is not an option, a new e-learning strategy designed
by Canon. The "Canon Know How Learning Zone" combines advanced low bandwidth delivery
technology with rich media capabilities over the Internet. With the click of a
button, this centralized online training source delivers to thousands of sales
representatives, whenever they want and wherever they are, a unique package of
instruction that contains product knowledge, tech background and the tools required
to help increase sales. "Quick delivery of comprehensive information always is
important, but more so when Canon introduces new products," said Mitch Bardwell,
director, sales training division, Canon U.S.A., Inc. "During a product launch,
data must reach the masses at the precise time. Our web-based training ensures
that all information is delivered promptly and accurately."
|
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SELLING
AT RETAIL
Professionals Only, Please:
The Essential Role of the Field Staff
By
Beverly Ham, BDS Marketing
Chapter 3 from "The BDS
Guide to Point of Contact Marketing"
It's an inescapable reality
of any Point of Contact Marketing program: your campaign is only as good as the
people representing you on the retail floor and elsewhere in the field.
"As far as most consumers
are concerned, the men and women representing Philips Consumer Electronics at
retail are Philips Consumer Electronics," said Dan Glasky, the company's
director of sales support and training. "Therefore, it is essential for these
individuals to exemplify the friendly, knowledgeable and professional image we
want to project."
These are your front-line
representatives, the people who interact directly with consumers, and they can
have an enormous impact on your brand identity - either positively or negatively.
Moreover, since many of them spend considerable time with retailers, they have
the potential to enhance (or impair) relationships with these crucially important
individuals. Most importantly, they ultimately can determine whether products
are actually sold
or merely gather dust on a retailer's shelves.
The need for high quality
field personnel is particularly acute for companies selling sophisticated, relatively
expensive products such as home entertainment systems, DVD players, multi-line
telephones, personal computers and peripherals, personal digital assistants, mobile
telephones, LCD displays, flat screen televisions and other consumer electronics
products. If you decide to implement a Point of Contact Marketing program to improve
your retail presence and increase product sell-through, you'll need to assemble
the best possible field team. This is rarely an easy task. Professionals able
to successfully market high tech products to mainstream consumers must demonstrate
a level of expertise -- and achieve measurable bottom-line results - that would
overwhelm the typical staffing-company employee whose experience is limited to
distributing food samples at the local grocery store.
RECRUITING TALENT
Before launching a recruitment effort, carefully assess your needs. If you're
using an agency to help develop and implement your program, involve its people
in this assessment. Presumably, they've managed similar programs, understand the
campaign's labor requirements, and know the qualities necessary to be a successful
in-store marketing representative.
Whether you outsource your
Point of Contact Marketing program or handle it internally, it's important to
answer some key questions before recruiting and hiring field representatives:
- What is your coverage model?
What retail chains will be serviced, and what markets covered? Where are the storefronts
located?
- How frequently will your
people visit participating stores? How many people will you need?
- What kinds of people will
you need to hire? What skills, knowledge and experience will they need? Do different
stores or retail chains require a different type of representative?
Using this information,
you can then develop a specific and detailed representative profile articulating
the attributes you'd like each candidate to exemplify, as well as a skills
matrix clearly delineating the talents needed to perform the role (or roles)
effectively. For example, companies in the consumer electronics field usually
prefer representatives who not only understand the underlying technology, but
can explain it to less knowledgeable consumers. They also tend to prefer candidates
with experience in a retail environment, as well as those able to exude the "spirit"
of particular brands.
[This underlines a key advantage
of outsourcing your program to a specialist firm, especially if you have significant
labor requirements: most of the major firms maintain large databases of prospective
field employees, including many who have worked on similar campaigns in the past.
At BDS Marketing, our database includes information on almost 50,000 individuals.
As a result, not only can we draw on a vast pool of experienced talent; we can
assemble a top-notch team in a fraction of the time needed by most corporations
- a valuable attribute in the fast-moving worlds of high technology and consumer
electronics.]
TRAINING
The next step is to train your field staff - a task made much easier by an effective
recruiting effort. In sophisticated Point of Contact Marketing programs, the in-store
representative's responsibilities go far beyond simply demonstrating a product;
he or she is expected to answer an array of (often difficult) questions and actually
close sales. To be effective, these reps need to have in-depth knowledge of the
overall category, the specific product or products they're selling, and competing
products. A solid grasp of the core technology is another must.
Also important is the ability
to sell in a consultative fashion. A "hard sell" approach will often
backfire with consumers -- and will definitely annoy retailers, who understandably
want to maintain good relationships with multiple suppliers.
Admittedly, this level of
training requires an investment of time and money. Moreover, it's typically not
a one-time undertaking, since training needs to be regularly updated to reflect
new products, new technologies and changing market conditions. To reduce costs,
many companies eschew in-person training and limit themselves to remote, Internet-based
training programs. However, our experience has shown that cutting corners in training
almost invariably results in reduced effectiveness on the retail floor. Achieving
maximum impact requires intensive, hands on training involving instruction, role
playing and constant feedback.
In addition to refining
critical sales skills, this level of training promotes the development of solid,
trust-based relationships between field employees, the managers supervising them
and the companies they're representing. Equally important is the establishment
of an effective corporate culture and sense of esprit de corps. The field
team's effectiveness will expand dramatically if its members are imbued with the
right attitudes and values. They should be proud of the company they're representing
and genuinely believe in the products or services they're selling. They should
have fun on the job and actually look forward to going to work. An enthusiastic,
upbeat attitude can have an enormous impact on their ability to influence customers
- and enhance relationships with retailers.
MANAGING
You cannot recruit and train a team of sales and marketing representatives and
then just set them loose. You need to establish clear goals and measurement criteria,
develop an effective compensation structure, and then provide each professional
with ongoing guidance and supervision.
Management is an enormous
issue - lengthy texts have been written on the subject - so it obviously can't
be adequately covered in a brief article. But following are a few simple lessons,
learned through years of managing field staff, that you might consider.
Among the most important
lessons: You cannot effectively manage a field staff from corporate headquarters.
Key managers and supervisors need to be in the field alongside their charges,
visiting stores and talking to retailers. Also, managers should communicate with
their team on a regular basis, keeping them informed of program status and helping
them understand how each individual fits into the "big picture." They
also should listen carefully to their staff. Field employees can be an incredibly
valuable source of information and insights. Take advantage of their knowledge,
and consider their suggestions thoughtfully. A good team is flexible and adaptable,
able to quickly adjust to changing market conditions. Regular, two-way communications
is necessary to achieve this level of adaptability.
A well-conceived Point of
Contact Marketing program can produce enormous benefits and a powerful return
on investment. But a program will not succeed unless it is implemented by skilled,
well-trained and carefully managed professionals. The time and money invested
in creating such a team is well spent indeed.
Beverly Ham is chairman
and CEO of BDS Marketing, one of the nation's leading sales and marketing service
firms. Founded in 1984 as a field marketing agency, BDS has since helped pioneer
the field of Point of Contact Marketing and today delivers measurable results
for clients such as AT&T Broadband, Motorola, Philips Electronics, Xerox, Sharp
Electronics and Canon. Contact: (949) 472-6700, ext. 1231, or Beverly@bdsmarketing.com.
This article is the third
in a series entitled "A Road Map to Sell-Through: The BDS Guide to Point of Contact
Marketing." To view previous articles, please click on a link below.
Previous Articles
Article
1: Driving Sales While Building Brands
Article
2: The ROI Imperative
|
|
ADVERTISEMENT
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for Service Provider Central! Showcase your services to manufacturers at
RetailVision. Don't be left out - there's a program right for you. For more information
contact Barry Levin, VP, Shows at 216.595.9828. Levin Consulting-
Dedicated to the profitable sell-through of technology products.
|
|

RESEARCH
Digital Audio through the Stereo - Lots of solutions, but which is right?
By by Carl Holec,
ARS Analyst
The rapid growth and consumer
acceptance of digital music and MP3's has significantly impacted many companies.
While much doom and gloom has been written about the financial losses of recording
artists and record companies, many silver linings exist in this behavioral shift,
starting with the hardware manufacturers. Now that consumers have built huge collections
of songs on their computers, the ability to use their personal music libraries
away from the computer becomes essential, and it is this need that is stimulating
sales of several current and new product segments.
Since
portable digital audio players began arriving in the channel nearly three years
ago, sales have grown steadily and rapidly. Demand for "MP3 everywhere" has allowed
companies such as SONICblue to enter established product segments like the portable
CD market and achieve significant market share by simply adding MP3 capability
to the traditional list of features. Today's portable digital audio market has
become very competitive with a variety of unique and compelling products, but
surprisingly a related market remains comparatively untapped; the digital audio
player for the living room.
Before we proceed, it is
important to point out that several devices do exist for bridging the digital
audio gap from the computer to the stereo. However, how many people do you know
that have this capability in their house? Sales of these devices have been limited
so far, likely for several reasons. Retailers have not embraced the technology,
products and features vary widely among the solutions, and many of the devices
have been too complicated for mainstream consumers. As these issues get resolved,
ARS believes it is likely that digital audio in the living room will become as
popular in the near future as having a CD player attached to your stereo system
is today.
To create a successful digital
audio player for the living room, manufacturers must correctly answer the riddle
to four key issues / feature considerations. Today's market has certainly not
determined what the best price/feature combination is, which is why the current
market includes such a broad gamut of solutions. That variety is good for today's
leading-edge consumers who know exactly what they want, but to achieve mass-market
popularity, the category will likely have to gravitate to a smaller number of
solution types that meet the needs of the consumer majority.
The four key issues / feature
considerations in this technology are:
1) Quality of Streaming
Music
Many consumers may not realize
that the quality of the audio today's solutions provide can vary significantly.
The biggest variable is if the audio is "streaming" from the PC or is
stored locally on the device and played back directly. Several solutions today,
such as the $69 Kima Wireless (pictured below) or the $379 Motorola SimpleFi,
use wireless technology (generally in the 2.4 GHz range) to stream the audio signal
from the PC to the device. This can work well, but our experience has shown consumers
typically get about FM quality audio (best case) and sometimes far worse. Cordless
phones, wireless networks, and other things can cause interference, resulting
in static or clicking. Streaming saves the cost of having a hard drive in a device,
but for an audiophile the quality would most likely be unacceptable.
The
alternative to streaming is local storage. Only a few products have come to market
that offer this capability, and surprisingly many of them have disappeared already.
HP's de100c is probably the most robust of these solutions, including a 40GB drive
in it for storing thousands of songs. Compaq had a similar solution that is now
discontinued, as did a company called Sima and a handful of others. Since these
devices store songs locally, there is no degradation in playback and the quality
piped through the stereo is determined strictly by the quality of the original
file. The downside is obviously cost -- hard drives add significant cost to these
devices and can add a level of complexity too.
2) Navigation?
The next major consideration
in a digital audio device is navigation -- how do consumers choose what song is
being played, skip to the next song, etc. The simplest devices -- like the Kima
Wireless -- offer no navigation at all. They simply transmit whatever is being
played from the PC to the stereo; so all control is done at the PC itself. For
an inexpensive solution, this is probably fine. However, some users will want
more flexibility than that.
The next step up is having
basic song information and navigation functionality in the device itself or on
a remote. The Motorola device mentioned earlier has a remote control in it that
allows the user to skip forward or back, and also adds a nice "tag"
feature that allows the user to mark a song and retrieve more information (tour
dates, other CDs, etc.) on it when they get back to their computer. There is also
a screen on the device that shows the current song / artist that is playing, though
users have to be reasonably close the unit to read it. Solutions with this functionality
typically cost upwards of $350; quite a jump for navigation alone.
Going one step further,
the HP (and old Compaq device) integrate with your television to offer on-screen
navigation and song information. Much like music jukebox software on the PC but
designed for the living room environment, users can create "playlists",
view song information, and plan out an evening of music directly through their
television screen. This is by far the most user friendly, though it adds a technical
level of complexity and is part of why the HP unit costs $949.
Finally, there is one other
element to consider with navigation. Some devices that offer navigation require
users to use specific software on the PC to store songs, create playlists, etc.
While these applications are generally easy to use, some consumers may already
like the music application they currently use. This can result in the user having
to store songs (or at least pointers to songs) in two places, and negatively impact
ease-of-use.
3) Built-in Networking
The core functionality required
to connect the living room digital audio player with the PC is the home network.
Whatever the connection is -- standard 2.4Ghz wireless, 900Mhz wireless, HomePNA,
Ethernet - consumers are still networking their devices together. Today, MOST
digital audio receivers (a general term for these products) come with some type
of networking technology built in. This helps consumers with ease-of-use, but
has a couple of down sides. First, networking technology costs money, so the device
costs are increased to add this functionality. Second, if a user already has a
home network, the functionality may be unnecessary at best or incompatible at
worst. Since most customers today do not already have a home network, it is understandable
that the technology is built into the devices. Ultimately, however, a wireless
standard such as 802.11a should make this easier and cheaper.
4) Bonus Features
As if the issues / features
above were not enough to confuse customers, some devices offer even more features
to separate themselves from the masses. Perhaps the most common of these is an
integrated CD player / burner. Hp's de100c uses this in two ways. First, customers
can use the unit independent of a PC by burning songs directly from a CD to the
hard drive. Second, customers can set up a play list and burn custom CDs right
in the living room. While these features are nice, they once again add a significant
cost factor to the unit. Since most users who would consider purchasing a digital
audio receiver today are likely to be more comfortable burning CDs from their
PC than their living room, this feature is probably overkill.
Summary:
Market trends show that there is a customer need to use the MP3s consumers have
on their PC in other rooms of the house. That need will only continue to grow,
and these products will likely become much more common as it does. The specific
feature set / price point to make a product popular remains to be seen, though
our expectation is that the "perfect" product would have a hard-drive
based system with on-screen navigation, built-in 802.11b (or a) for wireless connectivity
to existing wireless home networks (with perhaps an optional 802.11 access point
for those who don't), a memory card reader for dumping off songs to portable MP3
players, and few other features.
Portable hard drive players
cost as little as $300, so a device with this functionality should be priced under
$500. At first the product would not be for everyone, but ARS believes that if
it were easy to install and use, a large number of consumers might spend the money
they might already be saving on retail CDs on a device such as this.
To
subscribe or see archived issues of ChannelMedia please visit www.channel-media.com.
We welcome your input, submissions and questions.
|
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COMMUNITY
TDN is a full-service, turn-key
organization dedicated to establishing new or existing computer software companies
into the retail and mass distribution marketplace. The Distribution Network (TDN)
was founded in 1988, and became the first national manufacturer's rep company
handling sales for software publishers and hardware manufacturers in the United
States and Canada. We would love to be of service to you - call us now at 1-888-744-6949!
|
|

|
|
|
COMMUNITY
Changing Channels
By Steve Cross
|
|
Wow! All of a sudden I am
seeing more clients using email marketing more intelligently.
Not long ago, clients would
tell me they were going to use their database of users for really imaginative
projects, like telling the customers what trade shows the client company would
be attending (snicker) in the next few months. Why is that dumb? Because you only
have a certain amount of time to establish a selling relationship with a customer,
and if you burn it by overmailing, or mailing without suitable purpose (trade
show schedules?), you are burning an irreplaceable resource.
Databases of users are made
to be marketed to... creatively. There is a company I met with recently that emails
their users to sell surplus or overstocked product. In doing this, they are offering
the best deals to the best customers. That is smart marketing and productive use
of email databases.
A software company I know
sells third-party software to their installed base. Their margins are great! And
because these are limited-time offers, which the customers signed up for, they
seldom have many unsubscribes. Its like found money! The third-party guys even
provide support.
We should all take a page
from the book of these creative companies. They aren't over-mailing, or abusing
anybody's time. Rather, they are providing the best deals to the best customers....on
request. There are very few companies that overmail to me, just The Gap, and American
Airlines. I seldom get offers from Amazon, even after spending nearly $100 every
month with them. Funny, isn't it? And I never get offers from computer stores,
either on-line or "bricks & mortar". The folks who ought to be sending,
aren't.
Maybe its time to look at
your email marketing strategy. Not just campaigns, or tactical stuff, but really
go deeply into the strategic purposes behind email marketing. If you and your
company aren't doing effective, creative email marketing to your base of customers,
I'll bet some other company in your niche is planning to kick your butt by doing
it. Watch out.
Steve Cross can be reached
at steve@crosschannel.com, 702-492-7472.
He consults on various strategic and channel issues. Watch for his upcoming book,
"Changing Channels".
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LISTS

NPD's Hits List of Top-Selling Software - Week of August 11 - August 17, 2002
Provided by NPD Techworld
All Categories
| Rank
|
Title |
Publisher |
ASP
|
| 1 |
Norton
Antivirus 2002 8.0 |
Symantec
|
$43 |
| 2 |
Warcraft
III: Reign Of Chaos |
Vivendi
Universal Publishing |
$54 |
| 3 |
MS
Office XP Student & Teacher Ed |
Microsoft
|
$135 |
| 4 |
MS
Windows XP Home Ed Upgr |
Microsoft
|
$97 |
| 5 |
Norton
System Works 2002 5.0 |
Symantec
|
$66 |
| 6 |
VirusScan
6.0 |
Network
Associates |
$35 |
| 7 |
The
Sims: Vacation Expansion Pack |
Electronic
Arts |
$29 |
| 8 |
The
Sims |
Electronic
Arts |
$43 |
| 9 |
Medal
Of Honor: Allied Assault |
Electronic
Arts |
$45 |
| 10 |
Norton
Internet Security 2002 4.0 |
Symantec
|
$65 |
Games
| Rank
|
Title |
Publisher |
ASP
|
| 1 |
Warcraft
III: Reign Of Chaos |
Vivendi
Universal Publishing |
$54 |
| 2 |
The
Sims: Vacation Expansion Pack |
Electronic
Arts |
$29 |
| 3 |
The
Sims |
Electronic
Arts |
$43 |
| 4 |
Medal
Of Honor: Allied Assault |
Electronic
Arts |
$45 |
| 5 |
Neverwinter
Nights |
Infogrames
Entertainment |
$54 |
| 6 |
Backyard
Baseball 2003 |
Infogrames
Entertainment |
$20 |
| 7 |
Madden
NFL 2003 |
Electronic
Arts |
$34 |
| 8 |
The
Sims: Hot Date Expansion Pack |
Electronic
Arts |
$30 |
| 9 |
Grand
Theft Auto 3 |
Take
2 Interactive/Rockstar |
$48 |
| 10 |
MS
Zoo Tycoon |
Microsoft
|
$28 |
Business
| Rank
|
Title |
Publisher |
ASP
|
| 1 |
Norton
Antivirus 2002 8.0 |
Symantec
|
$43 |
| 2 |
MS
Office XP Student & Teacher Ed |
Microsoft
|
$135 |
| 3 |
MS
Windows XP Home Ed Upgr |
Microsoft
|
$97 |
| 4 |
Norton
System Works 2002 5.0 |
Symantec
|
$66 |
| 5 |
VirusScan
6.0 |
Network
Associates |
$35 |
| 6 |
Norton
Internet Security 2002 4.0 |
Symantec
|
$65 |
| 7 |
QuickBooks
2002 Pro |
Intuit
|
$238 |
| 8 |
MS
Windows XP Pro Upgr |
Microsoft
|
$189 |
| 9 |
Norton
System Works/Personal Firewall 2002 Bundle |
Symantec
|
$73 |
| 10 |
MS
Windows 98 2nd Ed Upgr |
Microsoft
|
$97 |
Home Education
| Rank
|
Title |
Publisher |
ASP
|
| 1 |
Mavis
Beacon Teaches Typing 12.0 |
Broderbund |
$20 |
| 2 |
Spanish
Now 9.0 |
Transparent
Language |
$37 |
| 3 |
Adventure
Workshop Preschool-1st Grade |
The
Learning Company |
$19 |
| 4 |
Adventure
Workshop 1st-3rd Grade |
The
Learning Company |
$19 |
| 5 |
Disney
Learning Toddler |
Disney
|
$19 |
| 6 |
Adventure
Workshop 4th-6th Grade |
The
Learning Company |
$19 |
| 7 |
Disney
Learning Preschool |
Disney
|
$19 |
| 8 |
Jumpstart
Fourth Grade 2000 |
Vivendi
Universal Publishing |
$27 |
| 9 |
Jumpstart
Third Grade 2000 |
Vivendi
Universal Publishing |
$27 |
| 10 |
Clifford's
Learning Activities |
Scholastic
|
$19 |
List is based on units
sold by twenty-three channel partners. For more information, please contact NPDTechworld
at (703) 376-6200.
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